MONSTERS WITH UNIQUE ATTACK ANIMATIONS/SOUNDS?
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This has probably been asked before, or the answer is probably blindingly obvious...
but I can't seem to figure out a way to have enemies with unique attacks and sounds. For example, when an octopus enemy attacks, I want a monster sound. When a soldier/human attacks, a sword/weapon sound. From what I've seen in the database so far, there is no way to adjust the normal attack for enemies. It always uses the sound effects in the Systems tab.
I've already thought of one idea, where instead of having them "attack" you assign them skills instead. But this requires a LOT of skills, and it also forces a little text bar saying the skill name to appear before they attack every time.
So, summarizing, I want monsters to have different attack sounds (and maybe animations?) but using the actual ATTACK command and not having text boxes appear. Possible?
but I can't seem to figure out a way to have enemies with unique attacks and sounds. For example, when an octopus enemy attacks, I want a monster sound. When a soldier/human attacks, a sword/weapon sound. From what I've seen in the database so far, there is no way to adjust the normal attack for enemies. It always uses the sound effects in the Systems tab.
I've already thought of one idea, where instead of having them "attack" you assign them skills instead. But this requires a LOT of skills, and it also forces a little text bar saying the skill name to appear before they attack every time.
So, summarizing, I want monsters to have different attack sounds (and maybe animations?) but using the actual ATTACK command and not having text boxes appear. Possible?
Do this: Where instead of having them "attack" you assign them skills instead. But this requires a LOT of skills, and it also forces a little text bar saying the skill name to appear before they attack every time.
I assume this is RM2k/3.
Another problem with this method is that these skill "attacks" can be reflected by the Reflect condition.
I assume this is RM2k/3.
Another problem with this method is that these skill "attacks" can be reflected by the Reflect condition.
So, is there no fix? This seems like a pretty silly error on Enterbrain's part. Who would want a game where every enemy has the exact same attack animation/sound unless they are using a special skill?
I also set it up so instead of the enemy having a 'Normal Attack', they also have a special skill instead. Soldiers have 'Slash', or a wolf might have 'Bite'. It's much more customizable than the former.
Speaking of that Reflect dilemma, I would've loved if they had the Reflect condition work on a gauge like the Silence condition, where it only affected skills at least a certain INT or STR influence. You could make a bunch of different reflections with different degrees of efficacy.
post=105000
Speaking of that Reflect dilemma, I would've loved if they had the Reflect condition work on a gauge like the Silence condition, where it only affected skills at least a certain INT or STR influence. You could make a bunch of different reflections with different degrees of efficacy.
That would have been wicked awesome.
...but so would having an actual attack animation for each monster. RM2k3 has a lot of stupid limitations.
post=105001post=105000That would have been wicked awesome.
Speaking of that Reflect dilemma, I would've loved if they had the Reflect condition work on a gauge like the Silence condition, where it only affected skills at least a certain INT or STR influence. You could make a bunch of different reflections with different degrees of efficacy.
...but so would having an actual attack animation for each monster. RM2k3 has a lot of stupid limitations.
That's why they made XP.
this is something that has always pissed me off about rm2k/3.
too bad xp is fucking hideous. :P
post=105109
That's why they made XP.
too bad xp is fucking hideous. :P
post=105148
Too bad RPG maker 95 is superior to all.
Too bad 95 doesn't have a dedicated section on this site.
Okay, that was low, sorry.
That's it! I quit! There is a limitation on RM2k3 so I'm canceling all my games, even the ones I've completed!
(This happened for real for some game on the site. I forget which one)
(This happened for real for some game on the site. I forget which one)
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