OGG MUSIC OR MS ECHOES?
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Alright, I'm in a bit of a pickle here, and I hope someone will be able to help me out. Here's the lowdown:
I recently discovered some patches made by Cherry that allows me to use OGG music files in my game. This would be a great asset, and would significantly decrease the file size of my game (at 150 Mb) and allow me to use more upscale music. Alright, so I've gotten the system working by copying specific files into my project folder. For anyone who has never used this, the key to using the patch is to use the RPG_EXE file provided with the download. In other words, that little icon you use to start your game must be replaced with the one provided by Cherry.
Well that went fine, and I was able to play some OGG music, which is great! However, the problem is I can't change the font back to the MS Echoes font that I used for my demo. I've tried alot of thing. I used Resource Hacker and RM Recker, but I can only change the icon symbols and not the font (at least not that I could see). I tried another program by Cherry that allows you to easily change the font to whatever you want, but it wouldn't recognize the RPG_EXE I have to use.
I know this may sound really stubborn, but I really want to use the MS Echoes font.
So I wanted to ask, does anyone know of a way I can hack into the RPG_EXE file and tell it to use the MS Echoes font?
I recently discovered some patches made by Cherry that allows me to use OGG music files in my game. This would be a great asset, and would significantly decrease the file size of my game (at 150 Mb) and allow me to use more upscale music. Alright, so I've gotten the system working by copying specific files into my project folder. For anyone who has never used this, the key to using the patch is to use the RPG_EXE file provided with the download. In other words, that little icon you use to start your game must be replaced with the one provided by Cherry.
Well that went fine, and I was able to play some OGG music, which is great! However, the problem is I can't change the font back to the MS Echoes font that I used for my demo. I've tried alot of thing. I used Resource Hacker and RM Recker, but I can only change the icon symbols and not the font (at least not that I could see). I tried another program by Cherry that allows you to easily change the font to whatever you want, but it wouldn't recognize the RPG_EXE I have to use.
I know this may sound really stubborn, but I really want to use the MS Echoes font.
So I wanted to ask, does anyone know of a way I can hack into the RPG_EXE file and tell it to use the MS Echoes font?
OGG 
You can do both; The name of the font to use is stored in a simple string in RPG_RT.exe . Grab a hex editor, look for RM2000 (default font name) and replace that with MS Echoes or the name of whatever font you want (as long as it isn't too long).

You can do both; The name of the font to use is stored in a simple string in RPG_RT.exe . Grab a hex editor, look for RM2000 (default font name) and replace that with MS Echoes or the name of whatever font you want (as long as it isn't too long).
First apply the font patch to a clean executable.
Then try applying any other patches.
I got an offset error when I applied the font patch after doing some other stuff with the exe (such as changing some text in the status screen, editing glyphs, and so on.)
This is probably because Cherry relied on a fixed position in the exe to find the filename of the font you want to use and if you've changed that prior it might not work.
So basically, fonts first then all other patches. Start with a clean exe. Let me know how it goes.
Then try applying any other patches.
I got an offset error when I applied the font patch after doing some other stuff with the exe (such as changing some text in the status screen, editing glyphs, and so on.)
This is probably because Cherry relied on a fixed position in the exe to find the filename of the font you want to use and if you've changed that prior it might not work.
So basically, fonts first then all other patches. Start with a clean exe. Let me know how it goes.
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