GAME HARDWARE IDEAS
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What's an idea you have for gaming hardware?
I'd like a controller that has all trigger buttons behind the handles instead of on top which contorts and hurts the hands. A trigger on a gun is way more sensible and ergonomic than a trigger on a game control. I don't see why game manufacturers don't understand that. The Z button on the N64 was in the correct comfortable spot.
On a wackier note, I'd like a 4 pronged controller 2 for the hands and 2 for the feet and you can control a 4 party team simultaneously with it.
I'd like a controller that has all trigger buttons behind the handles instead of on top which contorts and hurts the hands. A trigger on a gun is way more sensible and ergonomic than a trigger on a game control. I don't see why game manufacturers don't understand that. The Z button on the N64 was in the correct comfortable spot.
On a wackier note, I'd like a 4 pronged controller 2 for the hands and 2 for the feet and you can control a 4 party team simultaneously with it.
The only idea I got is two joysticks that attach to a chair's arm rests and just realx lying down lazily on a comfy chair and get tired forearms after a few minutes of intense playing.
The Switch Pro/PS5 controller is already peak controller design. It can't get any better from here without the controller being cumbersome. The only thing they could do is add more useless gimmicks like the PS5's "dual sense" or even the PS3's mich older "6th Axis" gimmick. The switch pro controller is the perfect shape, size, and layout. It can't get any better design wise from there, it's perfectly ergonomic and made up of a high enough quality to not feel cheap, unlike the Xbox 360 or PS4 controller. Even the XBO controller lacked in terms of quality compared to the Switch Pro or PS5 controllers.
As for actual hardware tech, the Switch is pretty much the perfect concept. A portable console that can plug into a dock to play on the big screen is genius and basiclly the perfect console concept that appeases both console and handheld gamers. The Switch's only flaw is that it severely lacks power, as it was incredibly underpowered even when it first launched in 2017 and has seen no major hardware updates since then minus a small battery update in 2019.
The Steam Deck seems to solve this issue by having the approximate power of mid-range current gen gaming PCs, but is heavily limited in it's reach by major supply issues (you can only buy the Deck from the Steam Store and it takes a year plus to get your order filled and delivered) and no dock for the foreseeable future, which is half the appeal of the Switch. Also the fact the Steam Deck runs exclusively Linux means that all games must be configured for it, which most devs, especially smaller ones, aren't willing to do especially for older games making a good 80%+ of Steam's library incompatible with the Deck.
So if theoretically Nintendo released the Switch 2 which was as powerful as the PS5 with no load times, a revamped UI, and fully portable gameplay along with a dock it would be the best console of all time, bar none. The Switch is already an easy contender which is only limited by poor performance and a lack of games, especially ports of older PS1/PS2 era games that their IP holders refuse to port or make sequels to. Breath of Fire, Suikoden, Metal Gear, Castlevania, Lunar, SMT, Mana, SaGa, Chrono, Xenogears/Xenosaga, Custom Robo, Chibi Robo, Paper Mario, Golden Sun, Bravely, heck, there hasn't even been a port of all the Trails games to Switch yet despite the Switch having a good half of the games. (They can't port any game before Cold Steel 3 because X-Seed owns the localization rights when the series is currently being localized by Nis)
As for actual hardware tech, the Switch is pretty much the perfect concept. A portable console that can plug into a dock to play on the big screen is genius and basiclly the perfect console concept that appeases both console and handheld gamers. The Switch's only flaw is that it severely lacks power, as it was incredibly underpowered even when it first launched in 2017 and has seen no major hardware updates since then minus a small battery update in 2019.
The Steam Deck seems to solve this issue by having the approximate power of mid-range current gen gaming PCs, but is heavily limited in it's reach by major supply issues (you can only buy the Deck from the Steam Store and it takes a year plus to get your order filled and delivered) and no dock for the foreseeable future, which is half the appeal of the Switch. Also the fact the Steam Deck runs exclusively Linux means that all games must be configured for it, which most devs, especially smaller ones, aren't willing to do especially for older games making a good 80%+ of Steam's library incompatible with the Deck.
So if theoretically Nintendo released the Switch 2 which was as powerful as the PS5 with no load times, a revamped UI, and fully portable gameplay along with a dock it would be the best console of all time, bar none. The Switch is already an easy contender which is only limited by poor performance and a lack of games, especially ports of older PS1/PS2 era games that their IP holders refuse to port or make sequels to. Breath of Fire, Suikoden, Metal Gear, Castlevania, Lunar, SMT, Mana, SaGa, Chrono, Xenogears/Xenosaga, Custom Robo, Chibi Robo, Paper Mario, Golden Sun, Bravely, heck, there hasn't even been a port of all the Trails games to Switch yet despite the Switch having a good half of the games. (They can't port any game before Cold Steel 3 because X-Seed owns the localization rights when the series is currently being localized by Nis)
The problem with gaming is that as the hardware improves, they screw us over with the software. Everything requires a subscription now, even if you buy the full game. Then you have subscriptions within the subscriptions, like the various tiers of Switch Online, PS Plus, and Xbox Gold/GamePass. When Nintendo finally figured out good hardware after the Wii U debacle, they eliminated backwards compatibility for both their consoles and handhelds, then are gradually reintroducing it as a tiered subscription with no option to purchase a dedicated digital license.
What I want is an external disc drive or card reader with a few additional components as necessary that piggybacks off of existing consoles to allow me to run old games. One limitation Xbox ran into was that the hardware of newer consoles couldn't accurately emulate some older games due to framerate issues, as well as licensing issues. An external disc drive attachment that also handles that aspect while borrowing a newer console's processing power for upscaling and emulation would solve that. Imagine being able to play your DS games through your Switch via a card reader adapter, or your PS3 games (the oldest console Sony has that uses the Blu-ray disc format) on your PS5 through an external disc drive.
It obviously wouldn't be cheap since the external device would have to be a dedicated emulation device that borrows power from the main console (except for with the Xbox where the emulators already exist but would just need some adjustments), but I'd pay $200 to not have to dig out an old Nintendo DS and hope the battery still charges and to have the better form factor of the Switch, and to not have to re-purchase my existing games like on the Wii or Wii U. It might not be economically viable for use with things like GameBoy games due to their age, but for the DS/3DS it would make sense, especially since 3DS consoles and games are still sold in parts of Japan. For Xbox it would probably make the most financial sense since they've pushed so hard for backwards compatibility for every one of their consoles that a lot of people still have their old discs lying around, and five minutes on Reddit in an Xbox sub is all it takes to find people asking "Is game X backwards compatible?" and for the answer to be No.
What I want is an external disc drive or card reader with a few additional components as necessary that piggybacks off of existing consoles to allow me to run old games. One limitation Xbox ran into was that the hardware of newer consoles couldn't accurately emulate some older games due to framerate issues, as well as licensing issues. An external disc drive attachment that also handles that aspect while borrowing a newer console's processing power for upscaling and emulation would solve that. Imagine being able to play your DS games through your Switch via a card reader adapter, or your PS3 games (the oldest console Sony has that uses the Blu-ray disc format) on your PS5 through an external disc drive.
It obviously wouldn't be cheap since the external device would have to be a dedicated emulation device that borrows power from the main console (except for with the Xbox where the emulators already exist but would just need some adjustments), but I'd pay $200 to not have to dig out an old Nintendo DS and hope the battery still charges and to have the better form factor of the Switch, and to not have to re-purchase my existing games like on the Wii or Wii U. It might not be economically viable for use with things like GameBoy games due to their age, but for the DS/3DS it would make sense, especially since 3DS consoles and games are still sold in parts of Japan. For Xbox it would probably make the most financial sense since they've pushed so hard for backwards compatibility for every one of their consoles that a lot of people still have their old discs lying around, and five minutes on Reddit in an Xbox sub is all it takes to find people asking "Is game X backwards compatible?" and for the answer to be No.
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