[RMVX ACE] HELP WITH FALCAO ABS AND KREAD-EX CANNIBALISM
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Hi,
I want to use Kread-X's Cannibalism script with Falcao's ABS script but there's an issue. If I use the skill I've tagged to be my devouring skill and it kills the enemy, I don't get the bonus specified parameters. If I enter a battle (VXA's original battle system, not the ABS), and kill an enemy with the skill, I get the bonus specified parameters.
The game doesn't crash or anything, and I've tried placing Kread-EX's script below and above Falcao's. Can anyone help make these two scripts compatible and allow for Kread-EX's devouring effect to take place in Falcao's ABS?
Here's the link for Kread-EX's Cannibalism script: https://grimoirecastle.wordpress.com/2011/12/25/cannibalism/
Here's the link for Falcao's ABS: https://falcaorgss.wordpress.com/category/pearl-abs-liquid/
I want to use Kread-X's Cannibalism script with Falcao's ABS script but there's an issue. If I use the skill I've tagged to be my devouring skill and it kills the enemy, I don't get the bonus specified parameters. If I enter a battle (VXA's original battle system, not the ABS), and kill an enemy with the skill, I get the bonus specified parameters.
The game doesn't crash or anything, and I've tried placing Kread-EX's script below and above Falcao's. Can anyone help make these two scripts compatible and allow for Kread-EX's devouring effect to take place in Falcao's ABS?
Here's the link for Kread-EX's Cannibalism script: https://grimoirecastle.wordpress.com/2011/12/25/cannibalism/
Here's the link for Falcao's ABS: https://falcaorgss.wordpress.com/category/pearl-abs-liquid/
I love Falcao's ABS. I have spent many painful hours learning to use and even (GASP!) slightly modify it for my as-yet unhosted, unpublished cyberpunk ABS game Night City.
But in my opinion, it really is best to think of it as another engine all together. Once you install Falcao's scripts, you're not running RPG Maker VX Ace; you're running Pearl. That is, in my opinion, the proper mind set. This means you need to make certain concessions. I would not expect Falcao to cooperate with any script that modifies Scene_Battle because Pearl does an end-run around Scene_Battle and does not use it for anything.
Maybe someone else here can actually help you.
But in my opinion, it really is best to think of it as another engine all together. Once you install Falcao's scripts, you're not running RPG Maker VX Ace; you're running Pearl. That is, in my opinion, the proper mind set. This means you need to make certain concessions. I would not expect Falcao to cooperate with any script that modifies Scene_Battle because Pearl does an end-run around Scene_Battle and does not use it for anything.
Maybe someone else here can actually help you.
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