[RMVX ACE] PROBLEM WITH CUSTOM ANIMATION/SE

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I've made a custom battle Animation that plays a custom SE for the final boss of my game. I tested it in the Battle Test option and when the boss uses a specific skill that animation along with the SE plays without a problem. But when I normally play through my game and reach the boss the SE of the animation gets somehow bugged and plays twice or thrice. Anyone knows what could cause that bug? I thought maybe the boss had Action times+ enabled and the double move would glitch the animation but it doesn't have it enabled. Any help would be greatly appreciated.
Well I found the problem. It's an aoe skill, so the animation and the SE play the same amount of times as the amount of party members I have. How do I fix that?
Marrend
Guardian of the Description Thread
21806
I think the workaround, if only one skill uses this animation, is to change the "Position" of the animation to "Screen", rather than "Center", "Head", or "Feet"?
author=Marrend
I think the workaround, if only one skill uses this animation, is to change the "Position" of the animation to "Screen", rather than "Center", "Head", or "Feet"?

That did the trick thanks!
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