[RMVX ACE] PROBLEM WITH CUSTOM ANIMATION/SE
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I've made a custom battle Animation that plays a custom SE for the final boss of my game. I tested it in the Battle Test option and when the boss uses a specific skill that animation along with the SE plays without a problem. But when I normally play through my game and reach the boss the SE of the animation gets somehow bugged and plays twice or thrice. Anyone knows what could cause that bug? I thought maybe the boss had Action times+ enabled and the double move would glitch the animation but it doesn't have it enabled. Any help would be greatly appreciated.
Well I found the problem. It's an aoe skill, so the animation and the SE play the same amount of times as the amount of party members I have. How do I fix that?
I think the workaround, if only one skill uses this animation, is to change the "Position" of the animation to "Screen", rather than "Center", "Head", or "Feet"?
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