[RMVX ACE] RA GARDENING SCRIPT PROBLEMS

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I posted a different topic about watering issues, but now I have a more fundamental problem. I could get the seeds to begin growing inside the demo, but now inside of my own project I cannot get plants from the event map to appear on the player map. I have followed the instructions as carefully as possible but I must be missing something. In the script it says:

# The ID of the map that these events are stored in is specified by
#
# GardenRa::SeedMap
#
# Change the value of this constant to the id number of the map which you will
# be using to store your plant events.

I'm thinking I must be getting something wrong here. I can't even find how this correlates in the demo signifying that MAP002 is the plant event map. There are many awkward things in the demo like super-fast growth rates, the watering pail being seemingly impossible to use, neverending eggplant loops. I figured I could fix those issues if I got the basic script to work, but I can't get it to work at all outside the demo. Does anyone have some experience with this script that could give me some advice?
Can you post a link to the script? It sounds like the SeedMap constant just needs to be set to 2 (assuming the map with the events is ID#2, the map properties should explicitly tell you what ID it is instead of relying on the automatically generated map name).
Thanks, GreatRedSpirit. I had overlooked a small mundane detail. Got it fixed now. With some tweaking this is really a great script. All that was holding me back was a single space. Instead of naming the event for "Cabbage Seed" the appropriate "Cabbage Seed 1" I had named it "Cabbage Seed1".
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