TILESET TRANSPARENCY TROUBLE. [RMXP]
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I made a custom tileset and imported it to my current project resource manager. But unfortunately it didn't blend well. I tried to change my tileset backgrounds to white, gray, green, purple, and blue hoping that it would work well.
additional information I set both the transparent and translucence as the same color as the backgrounds.
the problem is, whatever the color I choosed, the background color didn't completely dissapearing.
I mean, there is like some lines around a few of my tileset which is the same color with the background color that I picked.
Anyone can help me?
additional information I set both the transparent and translucence as the same color as the backgrounds.
the problem is, whatever the color I choosed, the background color didn't completely dissapearing.
I mean, there is like some lines around a few of my tileset which is the same color with the background color that I picked.
Anyone can help me?
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
This should've been posted in the Help Requests subforum, but that's fine. Can you post a picture of what it looks like on the maps?
When making your tilesets, I highly recommend using real transparency in your image editor, not just coloring the background a solid color and clicking it in RPG Maker. Doing this requires setting the images as RGB color instead of indexed color.
When making your tilesets, I highly recommend using real transparency in your image editor, not just coloring the background a solid color and clicking it in RPG Maker. Doing this requires setting the images as RGB color instead of indexed color.
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