VX ACE PARALLAX BACKGROUND PROBLEM

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Okay so I'm new to VX ACE and just started my first project. I intend to use parallax background instead of more traditional mapping for this game.

So i made a map of 20x15 tiles and I got a background image of the same measures set. It looks good on editor, but when I try to test the map, image doesn't show correctly. It gets cut a little from bottom and right edge. Also when I walk towards right side with the character, it slows down a little while the map is scrolling. Dunno if that has anything to domwith the problem?

Am I missing something here? I tried looking internet and saw some tutorial on youtube, but there were no such problems with the guy there. He just set the map with the image and it was all fine.
SunflowerGames
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1) First maker sure the parallax is covering the whole map. If you resize a map this will not automatically happen. Use the square device and the transparent tile and make sure the whole map is covered. (Even if it looks covered make sure you do this!)

2) You also may need a fit parallax to map script. There are several good ones out there. From personal experience I would suggest the Ultimate Parallax Control by GDS. But if you don't like that there is also a fit parallax to map script by Modern Algebra.

3) Your parallax should be 640 x 480 to fit that map size.

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