HELP HOW DO I EXPORT AND IMPORT COLOR PALETTES IN GRAPHICSGALES FOR A SPRITE FOR SRPG95

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HELP< how do i export and import color palettes in graphicsgale for these sprites








THESE ARE THE SPRITES THAT IM TRYING TO GET THE SAME COLOR PALATE AND SAME TYPE PICTURE AS THIS

BTW THESE ARE ALL IN PNG BUT THEY MUST BE BMP FOR GAME, IF SOMEONE COULD TELL ME HOW TO DO IT, THEN THANK YOU, BUT IF SOMEONE CAN DO IT I WOULD BE VERY HAPPY, THANKS
Anyone know how to do it in graphicsgale PLEASE HELP
Do NOT double post. I've already told you this in the previous topic you made about this.

To change them to BMP (who would ever want to?) open them in an image editor and use the save-as function to do so. Also, it may be that 95 won't allow for the size difference you want. Each engine has different sized sprites allowed. For instance, 2k/3 only allow up to 24x32 sized sprites to be used. I'm unsure of what size 95 allows though.

As for colours... are you trying to get the palette itself or the colour restrictions? If the colour restrictions you can easily to that in a good image editor like gimp or graphics gale. Just choose how many colours to add/remove from one of the menus (I'm unfamiliar with both since I use PSP, but the principal is the same so just find a tutorial online for it. Both GG and Gimp are free to use, and you can also use Paint.net. Do not use Paint. It doesn't work well and distorts images.)
author=Liberty
Do NOT double post. I've already told you this in the previous topic you made about this.To change them to BMP (who would ever want to?) open them in an image editor and use the save-as function to do so. Also, it may be that 95 won't allow for the size difference you want. Each engine has different sized sprites allowed. For instance, 2k/3 only allow up to 24x32 sized sprites to be used. I'm unsure of what size 95 allows though.

As for colours... are you trying to get the palette itself or the colour restrictions? If the colour restrictions you can easily to that in a good image editor like gimp or graphics gale. Just choose how many colours to add/remove from one of the menus (I'm unfamiliar with both since I use PSP, but the principal is the same so just find a tutorial online for it. Both GG and Gimp are free to use, and you can also use Paint.net. Do not use Paint. It doesn't work well and distorts images.)
author=Liberty
Do NOT double post. I've already told you this in the previous topic you made about this.To change them to BMP (who would ever want to?) open them in an image editor and use the save-as function to do so. Also, it may be that 95 won't allow for the size difference you want. Each engine has different sized sprites allowed. For instance, 2k/3 only allow up to 24x32 sized sprites to be used. I'm unsure of what size 95 allows though.

As for colours... are you trying to get the palette itself or the colour restrictions? If the colour restrictions you can easily to that in a good image editor like gimp or graphics gale. Just choose how many colours to add/remove from one of the menus (I'm unfamiliar with both since I use PSP, but the principal is the same so just find a tutorial online for it. Both GG and Gimp are free to use, and you can also use Paint.net. Do not use Paint. It doesn't work well and distorts images.)


I'm trying to change the color palate to 256 and make it THE SAME as that last picture I showed but how please help
Why would you want to make it the same. 256 has a very limited amount of colours. Changing the palette will change the colours of the sprite itself if it doesn't originally use the colours that are in that palette.

In any case, there should be an option in one of the menu areas to import a palette. Take a look. Hell, do a google search for "Graphics Gale importing palette" and "Graphics Gale reducing colour range". There should be some tutorials about them out there.

And I'd do it fast if you still want answers here because using double accounts is a bannable offence and you have done such, so your time here is quite limited.
WHAT ARE U TALKING ABOUT how am I using double account like what are u talking abkut
:/
5455 and 6566

Two different names = two different accounts.
I don't own 5455 I wanted to use 5455 but its taken
I don't own 5455 I wanted to use 5455 but its taken
unity
You're magical to me.
12540
You started the topic under the username 5455. To completely spell it out:

Look at the number next to the username of your initial post:


And compare to your next post:


If you really are having some sort of weird never-before-seen account glitch, hopefully someone can fix it for you. But your constant double-posting, your ALL CAPS WITH CONSTANT MISSPELLINGS way of typing, and your making several attention-seeking posts in the Whelp forum makes it seem like you're probably trolling to me :/
I'm not trolling I'm actuly just need help, and I use this on phone and computer, hm....... I must have a different account on computer but I DONT REMEMBER MAKING IT, IM SERIOUS
you are the worst troll ever.
I haven't used srpg95 in a while but i believe there is a work around where you have to delete All the imported charasets and import new ones using the same pallete so your colors aren't funky (backup your project first)
ya ok but i only chose the colors i needed cause of to many sprites but i fixed the ones i needed
1) Download Graphicsgale.
2) Open the system.bmp you're using in your game.
3) Go to the palette window that has all the colors the image has available to it. If it isn't visible open it under View->Palette
4) In the palette window there's an arrow facing down and a line below the colors on the left hand side. Click it to open the palette menu. Click 'Save Palette' and save your palette to a file somewhere.
5) Open the graphic that needs the new palette in graphicsgale.
6) In the same palette window open the palette menu and click on 'Load Palette'. Click on 'File' and select 'Import from File'. Find and select your saved palette file from Step #4.
7) Two color palette will appear. The one on the left is the source palette (form step #4) and the one on the right is your target palette (the graphic your editing). Make sure 'Match pixels with colors' is checked, it's on the left side. Then click on 'All' on the right side. Then click OK.
8) Save your new file with the corrected palette.
9) Repeat #5-8 on all graphic files that need their colors fixed.

This isn't guaranteed to fix it since the colors that a graphic use may not be present at all in the source palette and can't be matched to the new palette. If this happens you'll have to find the missing colors and add it to the palette and then apply the new palette to all files. I can't go in detail about this, I've never done it.

Also don't turn on caps lock or type in all capitals again. tia
i did it and got the fix THANKS GUYS but now the enemy units are not attacking the main character
i did it and got the fix THANKS GUYS but now the enemy units are not attacking the main character
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