-RM2K3- BATTLECHAR INQUIRY
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Is there a battlechar set floating around for this character or maybe one similar to it? Doesn't have to be identical I'm just looking around to see if there's something I can edit first before I build my own from scratch.

And then there's this...

Found this one a long time ago. I can't remember for the life of me where from and was curious if anyone recognized it? That and I wanted to know if there was more to it than this one page. If not I can make do with what I have. Looks like the author used Terra/Celes from FF6 as a base. Darn good edit if you ask me.

And then there's this...

Found this one a long time ago. I can't remember for the life of me where from and was curious if anyone recognized it? That and I wanted to know if there was more to it than this one page. If not I can make do with what I have. Looks like the author used Terra/Celes from FF6 as a base. Darn good edit if you ask me.
Did some work with the sprite sheet above using photoshop and came up with this. Problem, I can't seem to get the transparency for the background right. Tried using the "save for web" option in PS but I think I did something wrong. Would anyone be willing to check the files for me and figure out what that "something" is?

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1. Use photoshop to save the image as a 256 color png. (Save for web)
2. Import the image in 2k3. Click the background to make that color transparent.
I haven't seen a battle set for that charset, but maybe someone else has.
2. Import the image in 2k3. Click the background to make that color transparent.
I haven't seen a battle set for that charset, but maybe someone else has.
Also RM2k3 automatically designates pure black (0,0,0 RGB) as transparent if you want to skip the import step and just drop the asset in the battlecharset folder 'o'
author=itrombeI believe it automatically designates the first color in the palette as transparent. When photoshop exports for web it may choose the darkest color in your palette as the first color, which is why it seems to be the case that 0,0,0 is already selected when you import.
Also RM2k3 automatically designates pure black (0,0,0 RGB) as transparent if you want to skip the import step and just drop the asset in the battlecharset folder 'o'
Well coloring the background black fixed the problem. RM2k3 has always been pretty picky about the transparency thing. Oh before I forget if you folks want to use the sheets feel free. I don't know who the original author is and don't think my editing deserves any credit because all I did was copy paste things in an orderly fashion.
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