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GAME DESIGN & DEVELOPMENT
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Topics
Author
Info
Last Post
how do I make the student/apprentice period fun to play?
JoelMB12
Views
4220
Replies
12
Read
09/12/2014 06:18 AM
CashmereCat
Relationships in Games: Doing things differently?
unity
Views
5062
Replies
15
Read
09/08/2014 01:03 PM
Desertopa
[Poll] Your favourite magic element!
Treason89
Views
12499
Replies
37
Read
09/07/2014 11:19 AM
Drifloon
Beginners Unite! Lets make a game!
macblo
Views
19167
Replies
64
Read
09/06/2014 04:40 PM
macblo
Life/Raising Sim
JoelMB12
Views
1550
Replies
2
Read
08/29/2014 03:39 PM
JoelMB12
Treasure Chests: Set loot or loot token?
Corfaisus
Views
3734
Replies
13
Read
08/28/2014 01:18 PM
unity
How you deal with getting worse at something?
CashmereCat
Views
7347
Replies
20
Read
08/26/2014 11:39 PM
Hasvers
I made idea generators
ShortStar
Views
78407
Replies
88
Read
08/26/2014 08:10 PM
AsgarZigel
Creating heroes in SRPG Roguelike
RyaReisender
Views
2583
Replies
6
Read
08/22/2014 05:46 PM
RyaReisender
What makes a good MMORPG?
Nivlacart
Views
10141
Replies
32
Read
08/18/2014 03:56 PM
Nivlacart
Making the player care, not just the character
LockeZ
Views
9585
Replies
26
Read
08/15/2014 12:11 PM
Ebeth
When you write, how much do you base the work, or yourself on existing fiction or writers?
CashmereCat
Views
5310
Replies
17
Read
08/15/2014 02:03 AM
kentona
Making boss battles interesting
Ralphrius
Views
1354
Replies
2
Read
08/10/2014 01:14 AM
LockeZ
Combat systems: Do's and Dont's & Opinions
Milennin
Views
20563
Replies
63
Read
08/09/2014 03:45 PM
karins_soulkeeper
Parallax Mapping or Custom Tileset?
karins_soulkeeper
Views
8531
Replies
21
Read
08/08/2014 02:56 PM
amerk
Is “This Game Is Just Taking Too Long To Complete” A Viable Excuse For Players For Not Playing A Particular Game
Addit
Views
3647
Replies
12
Read
08/06/2014 06:16 PM
amerk
How to pull off adding futuristic elements in a Fantasy game
macblo
Views
1792
Replies
6
Read
08/06/2014 06:16 AM
LockeZ
Concept for a new game
Rast
Views
3477
Replies
10
Read
08/05/2014 11:49 PM
Rast
Exercise in Design- neo scavenger
Novalux
Views
1266
Replies
2
Read
08/04/2014 04:46 PM
SnowOwl
The Customer (Or The Player) Isn't Always Right.
Feldschlacht IV
Views
8822
Replies
25
Read
08/04/2014 07:30 AM
Rave
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