Description

What is this?
This is a game making event where we partner up in order to create two games per partner!


TWO games?! Are you mad?!
I don't think so? Oh, wait, that was a rhetorical question, right?

Anyway, it's a pretty simple premise. You start a game and work on it for one week. At the end of that week all the games are pooled and then distributed semi-randomly to each other. Then everyone finishes the games they are given over the next week.

Basically, a big swaparoo~


Rules
  • Sign up below. Make sure that you're dedicated for the whole two weeks/both parts of the event.

  • Games must be new and made only for this event.

  • You may use any RM engine. Sorry, while it is a neat idea in theory to use any engine, most people who sign up might not have experience in those engines, limiting the ability to finish the games.

  • If you only have access to a particular RM engine, please note that in the comment section so that I know to account for that when distributing the first half of the games.

  • Also, make sure to include an RTP stand-alone version of the game (and include resources) when passing it over so that your partner is not looking for different files to make it work.

  • When it comes time to submit, for the first half of the game upload the WIP to the event locker (accessed by Submit in the top corner).

  • First halves of games must be in by the time shown under the Details section after you add your time offset in the settings of your account. The Date End reflects this and will be changed when the second halves are handed out.

  • The second halves will be submitable by game page ONLY. Make a game page for your game whenever you like, just remember to update the information when the second creator comes into play.

  • To keep time realistic, aim for each half to have a half-hour of play at the most. This will make an hour-long game, which is pretty decent for 2 weeks. You can go over this amount, but remember that the longer the game, the less chance there is to finish it.

  • In the spirit of the event, don't be a back-seat driver to the second creators. They can take the game where they like - that's half the fun of the event. In fact, let's just say that you keep your fingers out of the game pie after it gets handed over. Make it something of a surprise, eh?



Achievements?
As always, there's badges to consider~
Started in the Middle with You - 30MS - Received at the end of the event for those who started a game and had it completed.
Ended in the Middle with You - 30MS - Received at the end of the event for those who finished a game.
Meshing the Middle with You - 20MS - Given to the game that feels like a concerted effort to create a whole piece.
Mashed in the Middle with You - 20MS - Given to the game that is a mess of mashing together the elements.
Beyond the Middle, it's True - 50MS - Given to the overall best game of the lot, as judged by our panel of select cherry-pickers.



Clown/Joker signs by Brian Edwards

Registration

You must be logged in to sign up for Swap in the Middle with You~.

Posts

KrimsonKatt
Gamedev by sunlight, magical girl by moonlight
3326
Plz don't turn mine into a horror gore fest! I want my games to be family friendly!
CashmereCat
Self-proclaimed Puzzle Snob
11638
Gotta say I am so excited for this! \o/
unity
You're magical to me.
12540
Same here, Cash! :DDDDD
This could open up opportunities for co-operative projects after the event imo.

I know I've had difficulties fitting in with a team, but I think I'd do much better on a duo!
Craze
why would i heal when i could equip a morningstar
15170
ask not what your partner can do for you, ask what you can do for your partner

-abraham lincoln
author=Craze
since the first half is meant to be without contact/anonymous, should we avoid any common tropes of our games to try to mask that it's us?
Nah. 's all good.

author=GreatRedSpirit
If anything leaving who completes whose game should be the secret to add to the surprise of the finished product.
Nah. 's all good.

It's not meant to be a secret at all, just there's not supposed to be any kind of collaboration between the two people after the second half goes out (and since you won't know who gets your game, there can't be during the first half~)

Of course, if you want to keep a secret whose game you got, you can, but there's no rule about it.

author=dragonsprit99
Plz don't turn mine into a horror gore fest! I want my games to be family friendly!
People will do as they want. That's the nature of this event.
unity
You're magical to me.
12540
Yep! You're putting your game into the hands of the second person, and then they call the shots!

What happens if the second person doesn't or turns out to be unable to finish the game? That would really suck for the people who made the first half. Should we form a group of developers who are willing to pick up the ball afterwards in case someone flakes, or is that a "cross that bridge when we get there" kind of deal?
We'll cross that bridge, but the idea's a good one.

I had considered the idea that someone might not finish the games, but that's one of the reasons behind the first rule. I just hoped that not-talking about it would mean people wouldn't think about doing it. XD

But yeah, when we get to the second stage we'll talk about that.
unity
You're magical to me.
12540
Yeah, ultimately, I hope everyone gives it their all and no games get abandoned.
I'm hoping that those who manage to make the first half of a game will be spurred on to make a second half in order to see the look on the 'other guys' face when it's over (and a new game gives you a break from your own ideas).
CashmereCat
Self-proclaimed Puzzle Snob
11638
Yup. I think unity's idea is a really good one, that if someone flakes, we just have a second round where others can pick up the unfinished games to complete them as a sort of bonus round in the third week. But also, as Liberty said, hopefully it won't come to that as everyone will be able to finish their part on time :]
ESBY
extreme disappointment
1238
author=CashmereCat
as everyone will be able to finish their part on time :]
we're all very good at that
pianotm
The TM is for Totally Magical.
32388
ESBY
CashmereCat
as everyone will be able to finish their part on time :]
we're all very good at that


You guys don't want much, do you?
I am already starting to feel sorry for the poor soul that'll get tasked to finishing my half.
Geheheheh (^w^)b
Frogge
I wanna marry ALL the boys!! And Donna is a meanc
18995
author=dragonsprit99
Plz don't turn mine into a horror gore fest! I want my games to be family friendly!

How about a family friendly gore fest? :D
author=ESBY
author=CashmereCat
as everyone will be able to finish their part on time :]
we're all very good at that

Indeed we are.
KrimsonKatt
Gamedev by sunlight, magical girl by moonlight
3326
I want just a few rules in place for poeple who get my game. There is not many so don't worry!

1: NO blood and gore!

2: No cussing/bad words!
NeverSilent
Got any Dexreth amulets?
6299
dragonsprit, the whole point of this event is to create a piece of game and then let someone else put their spin on it when they finish it. It's possible that leads to a polished final product, or to a ridiculous mess where the first part is nothing like the second. But either way, it is necessary to give up your control over the game you started once the swapping takes place.

As much as I can sympathise with your wish to avoid certain things in the game you start, trying to do that is against the rules and the spirit of this event. If you want to make a game where you are the one who decides what rules and design philosophies must be followed, you might be better off just ignoring this event and creating your own game by yourself.
author=dragonsprit99
I want just a few rules in place for poeple who get my game. There is not many so don't worry!

1: NO blood and gore!

2: No cussing/bad words!
Two problems with that though:
1.No one will know if it's your game or not, we will be assigned games anonymously. 2.We aren't allowed to set rules For where People can take our games:
author=Teh Evant Pagie
In the spirit of the event, don't be a back-seat driver to the second creators. They can take the game where they like - that's half the fun of the event. In fact, let's just say that you keep your fingers out of the game pie after it gets handed over. Make it something of a surprise, eh?
They can take it wherever they want, for example, if I made serious story about pain and loss, And Then the next person turns it into a YTP MLG montage parody Mishmash, and there would be nothing I could, or would want, to do about it, it's kinda what the point of the event is...
EDIT: Pretty much Ninja'd by NeverSilent
NeverSilent
Got any Dexreth amulets?
6299
Oops. Didn't mean to ninja you there, TL.

author=TangledLion
1.No one will know if it's your game or not, we will be assigned games anonymously.

Again, this isn't true. There is no rule that states the creators of the first part have to stay anonymous in any way.

That doesn't make the rest of your points invalid, though. No matter whether we know whose game we got or not, once the games have been swapped over, they are no longer under the control of the first developer.
unity
You're magical to me.
12540
Yeah, as long as you stay within the site rules for games, I'm assuming that anything goes.