ARTICLES
Title | Source | Info |
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What Kurt Vonnegut Can Tell You About Game Design |
03/04/2010 01:57 AM
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Spot Checking the Rating System Volume I: February-March 2010 |
02/27/2010 09:32 AM
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On Reviewing and Standards |
02/23/2010 08:44 PM
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RMN Snews - Issue #15 |
02/22/2010 10:31 PM
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How To Be A Reviewer |
02/22/2010 06:33 PM
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On Story Structure |
02/22/2010 06:02 AM
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Creating an Engaging Action Battle System |
02/12/2010 08:01 AM
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New to RMN? |
02/11/2010 06:04 AM
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Oceans Pixel tutorial |
02/09/2010 04:20 AM
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RMN Snews - Issue #14 |
02/01/2010 07:57 PM
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RMN Snews - Issue #13 |
01/07/2010 10:55 PM
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What Drives Your Villains? |
01/07/2010 05:46 PM
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On Interactive Epics |
01/03/2010 12:24 AM
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RMN Snews - Issue #12 |
12/16/2009 04:21 PM
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RMN Snews - Issue #11 |
11/26/2009 05:13 PM
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RMN Snews - Issue #10 |
11/12/2009 08:03 PM
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How to Finish a Game |
11/10/2009 08:04 AM
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Character Interaction Approach |
10/12/2009 06:44 AM
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A BASIC Guide to Romance |
10/03/2009 11:12 PM
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RMN Snews - Issue #9 |
09/24/2009 10:03 PM
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Article Categories
Anomalies
This section is a catch-all for anything that doesn't fit in the above categories. It may or may not be related to game making or RMN. It could have stories about pirates.
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Artist Workshop
The articles in the artist workshop are geared towards making original sprites and tilesets for your game, which can help it stand out.
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Game Design and Theory
This section is where all the amateur thinktanks write article regarding gameplay, with topics covering balance, dungeon design, battle systems, etc.
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Programming and Mathematics
Need to do some heavy-duty coding or math work? This is the place.
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Webcast
Broadcast your opinions over the Internet for all to hear!
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Writer's Block
The storytelling category is for articles about creating well-rounded heroes, villains, background stories and even worlds!
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