=begin Instructions: FRAME_NB_VARIABLE_ID is the ID of the variable you will use to set the number of frames for move picture. FRAME_NB_ORIG is the token frame number which will be substituted. For instance, if you set it to 1, the event command will only use the variable as a parameter if you enter 1 frame in the command itself. This is done so you only need to use it for numbers over 600. ~Kread =end module KRX FRAME_NB_VARIABLE_ID = 99 FRAME_NB_ORIG = 1 end class Game_Interpreter #-------------------------------------------------------------------------- # * Move Picture #-------------------------------------------------------------------------- def command_232 if @params[3] == 0 # Direct designation x = @params[4] y = @params[5] else # Designation with variables x = $game_variables[@params[4]] y = $game_variables[@params[5]] end if @params[10] == KRX::FRAME_NB_ORIG dur = $game_variables[KRX::FRAME_NB_VARIABLE_ID] else dur = @params[10] end screen.pictures[@params[0]].move(@params[2], x, y, @params[6], @params[7], @params[8], @params[9], dur) wait(dur) if @params[11] end end