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Project 4 is a horror independent adventure game where you must travel through the four mysterious projects ruled by their own irresponsible leaders. Your objective is to take down the head of the home and avoid what's lurking behind you every step of the way. You control the main character Trost, who's motives for entering the home are mostly unknown.You must read between the lines to understand whats really happening inside his dysfunctional house hold.

This is my first fully finished game, I started making it on my own a year ago and got some help from my brother with some of the art. It has completely original art and a front facing battle system with animated backdrops. It features scripts by Yanfly, Galv, and a few others (credits are at the end of the game), and some wonderful music from presence of music and Shinakhai.

As a fair warning, this game has:

  • mature language

  • cursing

  • slurs

  • violence

  • gore

  • death

  • domestic violence themes

  • NO jump scares


Constructive criticism is greatly appreciated!!

UPDATE 2017-03-23: A newer version is available with spelling fixed (hopefully I got all of them) and bug fixes, thanks to everyone who helped out with that, if anyone has anything else they'd like to point out feel free to!

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  • Completed
  • 4 of 4 episodes complete
  • lizardotaku
  • RPG Maker VX Ace
  • Adventure Puzzle
  • 01/07/2017 02:47 PM
  • 04/06/2017 09:50 PM
  • 01/06/2017
  • 35430
  • 17
  • 986

Posts

Pages: 1
Professor_Q
"Life is a riddle I wish I had the answer for..."
3237
Looks interesting. Adding this to my "should get this played!" list. ^_^
Yeah I agree. The art style is interesting & I'm happy with the promise of no jumpscares.
I quit for the time-being after
failing the chase scene in Project II
, and I have sort of mixed feelings about the game so far.


Firstly, the music is really lovely. The main songs for Project I & II are very atmospheric.

Sound effects are used well, I think, e.g. the various scuffling noises, and the sound of Trost's feet on the metal grates.

Character portraits are beautiful, I really like the two colour palette & the simplicity yet personality of each drawing.

The maps have pretty nice graphics, particularly the glowing pipes and monitors.

I'm going to go out on a limb and say that this game was at least partly inspired by OFF and, by extension, HOME.

I took an instant liking to Gram, haha.

What I'm less impressed by is the combat. I think possibly enemies have slightly too much HP so that the battles drag on a little bit. Using Trost's skills gets repetitive. There's not really incentive to fight well because there's no MP or whatever to conserve, no special points to accumulate through the battle in order to use a special skill, or anything. However, I don't really mind not having to worry about MP/Sp/whatever else to use Trost's skills, so I'm not sure what the solution would be to make the battles more engaging. Sorry about that.


Overall though, I've so far found Project 4 to be enjoyable!

Minor errors:

- meadows is misspelled as "medows" twice in the prologue.
- warning sign near steam valves early on in Project 1, occur is misspelled as "occure".
- when the first three workers are talking about Ezra, one says "whose that?" referring to Trost, should be "who's".
- later in project 2, worker talking about going down the waterway says "nobodies been down there" etc. Should be "nobody's".
- glitch in conveyor belt room just after defeating Chase. Walking on belts on the left side reversed the walking speed; regular on belts, fast on normal ground. Walking back over the same conveyor belts reverted speed back to normal.


author=suzy_cheesedreams
I quit for the time-being after
failing the chase scene in Project II
, and I have sort of mixed feelings about the game so far.


Firstly, the music is really lovely. The main songs for Project I & II are very atmospheric.

Sound effects are used well, I think, e.g. the various scuffling noises, and the sound of Trost's feet on the metal grates.

Character portraits are beautiful, I really like the two colour palette & the simplicity yet personality of each drawing.

The maps have pretty nice graphics, particularly the glowing pipes and monitors.

I'm going to go out on a limb and say that this game was at least partly inspired by OFF and, by extension, HOME.

I took an instant liking to Gram, haha.

What I'm less impressed by is the combat. I think possibly enemies have slightly too much HP so that the battles drag on a little bit. Using Trost's skills gets repetitive. There's not really incentive to fight well because there's no MP or whatever to conserve, no special points to accumulate through the battle in order to use a special skill, or anything. However, I don't really mind not having to worry about MP/Sp/whatever else to use Trost's skills, so I'm not sure what the solution would be to make the battles more engaging. Sorry about that.


Overall though, I've so far found Project 4 to be enjoyable!

Minor errors:

- meadows is misspelled as "medows" twice in the prologue.
- warning sign near steam valves early on in Project 1, occur is misspelled as "occure".
- when the first three workers are talking about Ezra, one says "whose that?" referring to Trost, should be "who's".
- later in project 2, worker talking about going down the waterway says "nobodies been down there" etc. Should be "nobody's".
- glitch in conveyor belt room just after defeating Chase. Walking on belts on the left side reversed the walking speed; regular on belts, fast on normal ground. Walking back over the same conveyor belts reverted speed back to normal.




Thank you so much for the response!


I chose the music from a few independent artists around the web (with their permission of course) like Sinhakai, they have REALLY atmospheric and great for any game in general music, so it was a must to include them for most of the battle music aha.

And thank you again! This was my first time making the sort of pixel tiles so i was hoping they would be alright.

Haha yeah, OFF was one of the first sort of rpg style games I played, though it has sort of been a big ball from OFF, witches house, corps party, and some of my other friends stuff that influenced me to finally make my own game ^ ^

Thank you for the comments on the battle system too. I struggled with this aspect the most and I'm hoping to improve on that in my future productions. I was never fond of trying to use MP/etc. for special moves because I sort of sucked at it, but the idea of "special points to accumulate through the battle in order to use a special skill" will probably be something I'll remember for next time to make it more engaging haha.

also damn! There was a lot of glitches with the conveyor belts in the process, guess I didn't find them all haha.

Thank you so much again for commenting!
author=Professor_Q
Looks interesting. Adding this to my "should get this played!" list. ^_^


Thank you!
I love the art! Will give this a try over the weekend!
I've made it to the rainy town, but can't seem to get into the big building. I can't manage to get between the posts at the door. Is there a way to get rid of them or do I just suck?
author=TrashWaifu
I've made it to the rainy town, but can't seem to get into the big building. I can't manage to get between the posts at the door. Is there a way to get rid of them or do I just suck?


There's puzzles inside the houses with flashing lamps, click on the lamps in the right order. Theres two of them in two different houses, one of them will open up a switch in the middle of the room you can click to get rid of the pillars : ) Thank you for playing so far!
author=Roxass
I love the art! Will give this a try over the weekend!


Thank you! And I hope you enjoy it! : D
Hi! Me and a friend of mine started to play project4, and we really enjoyed it! However, we got stuck in the beginning of the project4 area where you need to put a password, could you give a tip on how to get the password??
author=ugh
Hi! Me and a friend of mine started to play project4, and we really enjoyed it! However, we got stuck in the beginning of the project4 area where you need to put a password, could you give a tip on how to get the password??


Look at how the sentences are worded in each of the bookshelves. The bookshelves are in the same order as the projects (look at the colored dots and the fencing up on the walls) and each have numbers in the text, put the numbers in the right order to get the code : D Thank you for playing!
author=lizardotaku
author=ugh
Hi! Me and a friend of mine started to play project4, and we really enjoyed it! However, we got stuck in the beginning of the project4 area where you need to put a password, could you give a tip on how to get the password??
Look at how the sentences are worded in each of the bookshelves. The bookshelves are in the same order as the projects (look at the colored dots and the fencing up on the walls) and each have numbers in the text, put the numbers in the right order to get the code : D Thank you for playing!


Okay, I did that. I is not working. 00120 are numbers mentioned. I put them in order and even changed it a bunch of times. Nothing works.
author=Aurineko
author=lizardotaku
author=ugh
Hi! Me and a friend of mine started to play project4, and we really enjoyed it! However, we got stuck in the beginning of the project4 area where you need to put a password, could you give a tip on how to get the password??
Look at how the sentences are worded in each of the bookshelves. The bookshelves are in the same order as the projects (look at the colored dots and the fencing up on the walls) and each have numbers in the text, put the numbers in the right order to get the code : D Thank you for playing!
Okay, I did that. I is not working. 00120 are numbers mentioned. I put them in order and even changed it a bunch of times. Nothing works.
author=Aurineko
author=lizardotaku
author=ugh
Hi! Me and a friend of mine started to play project4, and we really enjoyed it! However, we got stuck in the beginning of the project4 area where you need to put a password, could you give a tip on how to get the password??
Look at how the sentences are worded in each of the bookshelves. The bookshelves are in the same order as the projects (look at the colored dots and the fencing up on the walls) and each have numbers in the text, put the numbers in the right order to get the code : D Thank you for playing!
Okay, I did that. I is not working. 00120 are numbers mentioned. I put them in order and even changed it a bunch of times. Nothing works.


You're missing a number in there, if you can't figure it out, im pretty sure this is the code. sorry for taking so long to respond
011720, or some variation of 01/17/20
Not sure if anyone will see this, but I'm playing this game and I've been wandering around the rainy town part of project 4 with the people with umbrellas for about half an hour now, and I can't seem to find where to go. I see a password mentioned above but I have no idea what that's about. Anyone there to help??
Could be wrong, but, you should be able to find some buildings that have lightposts inside. Try interacting with them in the right order?
author=KiyokoKaia
Not sure if anyone will see this, but I'm playing this game and I've been wandering around the rainy town part of project 4 with the people with umbrellas for about half an hour now, and I can't seem to find where to go. I see a password mentioned above but I have no idea what that's about. Anyone there to help??


Whoops yeah, sorry I took so long to respond! There should be light posts in one of the houses, you have to hit them in the right order to get through.
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