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A traveler finds themselves trapped with no way out.

On the verge of starvation, the traveler must make a choice:
Wait until they succumb to hunger, or eat the only thing available...

This is a game about the concept of choices.
The psychology of making a choice between a fate that you know, and a fate you do not.
Faced with the decision, will the adventurer await the default option, or take a chance with their only alternative?

==============================================================

I made this game while learning how to use RPG Maker.
It turned out better than I expected, so I decided to upload it!
I don't want to spoil too much so here it is!

Hope you enjoy!

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Posts

Pages: 1
that's.... not.... a great game image....................
still looks interesting tho. I guess i'll try it all.
I just turned into princess peach what should i do now?
unity
You're magical to me.
12540
Was this inspired by the mushroom sequence in Mother 3?

Is there anything more after the "peach" part of the game?

I restarted to see if anything happens if you don't eat the mushrooms, but couldn't find anything. I waited for a few minutes and nothing happened.

All in all, this is cute, and I'm glad you made something neat while learning to make the engine, but unless I'm missing something, there's not much of a game here aside from "keep eating mushrooms, wait for weird to happen."
shayoko
We do not condone harassing other members by PM.
515
This was a boring and pointless experience.
InfectionFiles
the world ends in whatever my makerscore currently is
4622
author=shayoko
This was a boring and pointless experience.

Me and shayoko usually share the same feeling on games but I'll go ahead and download this and give it a try anyways!
Ratty524
The 524 is for 524 Stone Crabs
12986
Um...

Yeah...

Is there a way you can die of hunger or something, because overall, you don't really have a "choice" in this game at all. You just eat mushrooms, stuff happens, and... You become Peach?

It doesn't help that you didn't even rename the project folder.

Overall, this is one of the few instances I'll agree with shayoko on anything. This didn't really feel like a fleshed out experience, more like a tech demo made to test out how switches and choice commands function in RPG maker.

That's not bad on its own, mind you, but that's not a game people would enjoy playing at this current state.
You should've have at least one explosion.but still it all an expairement if all start from here...and by the time pass you will be better at things.
Pages: 1