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Give me your feedbacks

Hello Everyone,

Please let me know what you think about the demo! I know it's short, but I hope you've like it!
Did you feel involved? Did you like the music?

I've received good ideas on adding some QTE and the possibility to look into a keyhole. I'm actually working on it.


Here is a new room: The Trophy Room :)



XoXo

Posts

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Hi, I played your game and it was... ok. If I should give a rating from 1 to 5, I would probably give 1,5 or 2. The first thing that I wanna mention is that the demo was too and I say TOOOO SHORT!!! Just when it was getting interesting, BOOOM!! "End of the demo" "Oh man, ARE YOU KIDDING ME?! ARE YOU SERIOUS?!!" I thought it would be a little bit longer. But anyway, the second thing is that the demo contained some bugs, by "bugs" I mean: In some messages the text was still in french, you could walk on statues and other things that you normally can't and other "little" bugs. The mapping was good, and I also really like the last screenshot that you posted in this blog, but it seems a bit empty... I don't know. The music wasn't so good, it wasn't "atmospheric" you know what I mean? The music is really important in a game especially for a HORROR one!! At the end, I think that the plot of the story isn't THAT bad, but this game needs some improvements, that's it. This is NOT a REVIEW, it's only a comment with some "advices".
I just hope that they will be useful :)
PS: I'm not a professionist, and I myself need some advices, NOBODY'S PERFECT!
So, yeah. By making mistakes you learn to improve and become better and better, not only you or me, but everyone, even the better one!
Think positive ;)
(SORRY FOR MY ENGLISH, hahaha)
See ya
Thank you for your comments NoBody13! I'm gonna change these points and add improvements!

Version 2 of the demo will be better :) (and longer)



author=purplehills
Thank you for your comments NoBody13! I'm gonna change these points and add improvements!

Version 2 of the demo will be better :) (and longer)



You're welcome :) I will definitely play the second version of the demo!
Hi purplehills!
Before I say anything, I want to say to you that english isn't my native language, so please if you don't understand something, just let me know, ok?
I played your game(but unfortunatly i didn't write any review because of my "not that good" language) and i have to say that it was pretty good, although some mistakes(well nothing and nobody is perfect anyway). I don't want to sound mean, i really not! I understand your situation, infact i'm working on my first playable game too, and i know it's very difficult! Especially when you work on it alone...
Anyway, please don't feel demotivated and down because of my words.
I think the story behind the game is very interesting and mysterious, which means that it makes the player always more attached to it and wanting to play more. I especially liked the little girl's diary entries(i forgot her name, sooorry ToT), they were really interesting and in a way creepy too (the relationship between the girl and her doll alice is really creepy!).
But the story alone cannot sadly make an entire game. I think that the game lacks in atmosphere, like music and the some lights/shadows in the mapping, which are very effective for the success of a game, especially an horror one. The graphics were really nice, especially the maps! Really well done! As for the busts, i think you should make more expressions. They are in my opinion very important, since they attract more the player and let him understand what the protagonist is facing. For example when there is the big scream at the beginning of the game, it would be great if amaranth would look more scared or anxious.
These are only my thoughts about your demo, which doesn't mean that the final version would be the same! I'm sure that your gane will be fantastic! I can't wait to play it (i'm so curios to know what actually happened in Africa to make the granddad be that obsessed with dolls!!!)

So, good luck! And best of wishes! I'm sure you will make it! :)
Make_it_MagiK, thank you for your review!

You are absolutely right! For the busts, I know that I have a lot of expressions to add. But it takes me a lot of time to draw, I know that this point could be improved and it will help the player to be involved into the story!

I'm currently working on adding cinematics and QTe to the game! It keeps the player "waked up" while playing.

The only point that I don't understand is why you (and NoBody13 too :p) don't like the music and sounds. I thought that this point was good, because I was very "careful" with it. (I've added a lot of sounds : car, birds, doors and choose the music with care) and it could be very interesting for me to know what I could change to be better in this "feature".

Thank you another time to both of you to have taking time to give me feedbacks, it's the only way to progress! ^^
You're very welcome! I'm very glad that you didn't feel demotivated or angry! As for the musics, i think that in my view (maybe it's only a matter of taste) they are not that intensive, do you know what i mean? For example in the museum when everyone was gone, the music didn't seem that anxious (man i can't explain it ToT), it didn't raise the player's fear... I don't know if you can understand what i mean... Sooorry TOT
I think I've got it, I know what you mean :p

I have really no reason to be angry or demotivated,it's my first game and I'm asking for feedbacks, and your feedback is very useful! I'm really grateful!

I promise next demo will be much better ! :p
author=purplehills
I think I've got it, I know what you mean :p


That's good, i'm really a mess with explanations... XoX

I have really no reason to be angry or demotivated,it's my first game and I'm asking for feedbacks, and your feedback is very useful! I'm really grateful!

I promise next demo will be much better ! :p


That's very nice to hear!!! I'm happy that i could help! :)
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