[RM2K3] MAKING A DOOR WITH A PASSWORD

Posts

Pages: 1
I want the player to put the password 567 for the door to open, how do I do this?
First, set up a variable for the password and set it equal to 567. Then select input number. Make it three digits and set it to the variable you just created. Finally, create a conditional branch to that same variable to check if the number the player inputs is equal to the number which in your case is 567.

And that should do it.
Marrend
Guardian of the Description Thread
21781
Could probably do it with one variable and doing a conditional branch on that variable to see if it's equal to 567.
pianotm
The TM is for Totally Magical.
32367
Yes, and don't forget to have that variable activate a switch for the door.
Marrend
Guardian of the Description Thread
21781
I hope you mean to activate a switch if the condition returns true to unlock the door.
pianotm
The TM is for Totally Magical.
32367
Marrend
I hope you mean to activate a switch if the condition returns true to unlock the door.


Nah! I was thinking that the door should open no matter what, making the password pointless. XD
Hey, heroes do not have time for getting the right password when the world is in danger.
Pages: 1