GALV'S EVENT DETECTORS

Adds basic functionality to check if events are within a certain distance of the player and if the player is in 180 degree line of sight.

  • Galv
  • 08/18/2016 04:46 PM
  • 1381 views


Adds basic functionality to check if events are within a certain distance of the player and if the player is in 180 degree line of sight.
In addition, behaviors can be set up for events to automatically act differently when detecting and not detecting, such as guards chasing when detecting the player and returning to their start location when they lose sight of them (this uses default pathfinding code so does not do long distances well).

Details

  • Offsite
  • N/A
  • Never

Actions