Random Conversations with NPCs
Article
Learn how to make more realistic NPCs
Introduction
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Don't you just hate it when your playing a game and you talk to an NPC and all he has to say is the same thing over and over again. Do you want to learn how with just a few easy steps you can make realistic NPCs that actually say diffrent things when you talk to them.
The Steps
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First create an event for your NPC give it a graphic and all that basic stuff. Now create a variable and call it something like NPCtalk1 or whatever you want. Now pick random number between 1-4 you can change this later. Now set up a conditonal branch the condition the variable NPCtalk1 has to be the value of 1. After that add what you want the NPC to say and create another Conditnal BRanch but make the requirements NPCtalk1 has to be the value of 2. Add diffrent text. Repeat for value 3 and 4. Run the game and you should see whenever you talk to an NPC it randomly pick 1-4 as the value making the NPC say diffrent things if you repeatly talk to him.
Extra Tips
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-Have your character respond back and generate conversation.
-Make it that if a certain event happens (switches) they'll talk about it
-Give them Face Graphics to your NPC it brings them to life
-Make your NPCs realistic
Conclusion
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It's your game so I can't tell you how to run it. Just use this system and please credit me if you do. I only give RM Network authorization to use thiss.
"Keep your wits about you and your sword strong and you'll become a man"~NoblemanNick
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Don't you just hate it when your playing a game and you talk to an NPC and all he has to say is the same thing over and over again. Do you want to learn how with just a few easy steps you can make realistic NPCs that actually say diffrent things when you talk to them.
The Steps
---------
First create an event for your NPC give it a graphic and all that basic stuff. Now create a variable and call it something like NPCtalk1 or whatever you want. Now pick random number between 1-4 you can change this later. Now set up a conditonal branch the condition the variable NPCtalk1 has to be the value of 1. After that add what you want the NPC to say and create another Conditnal BRanch but make the requirements NPCtalk1 has to be the value of 2. Add diffrent text. Repeat for value 3 and 4. Run the game and you should see whenever you talk to an NPC it randomly pick 1-4 as the value making the NPC say diffrent things if you repeatly talk to him.
Extra Tips
--------
-Have your character respond back and generate conversation.
-Make it that if a certain event happens (switches) they'll talk about it
-Give them Face Graphics to your NPC it brings them to life
-Make your NPCs realistic
Conclusion
-------
It's your game so I can't tell you how to run it. Just use this system and please credit me if you do. I only give RM Network authorization to use thiss.
"Keep your wits about you and your sword strong and you'll become a man"~NoblemanNick
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