~RaZor~
A game of awesome and beauty
Darken, 07/24/08 09:51 AM
Well I think this game made me stop being an ABL fanboy, in fact this might be half the reason why I slightly lowered my score on ABL.
Story
The story is set in a futuristic cyber punk New York where a character named Chris, an emo kid, is dealing with a romance crisis. Now what I like about this story is the fact that Chris, being an emo kid that he is, happens to be probably one of the most in-depth characters ever in an rm game. The story features very dark and mature themes and has more of a relation to a more modern atmosphere. The emo kid in question is not some spikey black hair dude with some big sword or anything, he's just Chris, an emo kid. Which is what I find interesting about the story. Don't take my word on it, but I'm under suspicion that some of the story is based off Grimlock's experiences.
Graphics and Presentation
Shit. Is all I have to say about the graphics, haha. While some places look OKAY, I felt that alot of the construction in the maps were lacking. Chris' sprite is terrible and almost makes me want to actually recreate it for Grimlock's sake. The charsets are made from Charas.exe, so that kind of stuff is expected. However, HOWEVER, I actually enjoyed the presentation. While the presentation may not seem like something to write home about for some of you guys, I felt Grimlock should be credited for his effort to make up for his shitty graphics with some flashy stuff.
Gameplay
Grimlock states that his game leans more to the story, however I quite enjoyed the gameplay. It can be very challenging if you don't make the right choices, in fact you could end up soloing almost the entire demo. Speaking of choices, the game is heavily based on it, I really like it because it meshes the gameplay with the story a bit. There are a shitload of NPCs to talk to, and I think Grimlock put a lot of effort in weaving his ideal future New York. The battles may seem like spamming attack over and over, but half the time you'll be using items to heal yourself. I wish you got skills earlier just to make the game a bit more indepth, then again I only solo'd the demo with Chris, so maybe the other characters had skills. The puzzles and small mini games were a nice addition, I especially liked the part where you actually had to go into a random battle, kill a monster, get a rock from it, and break open a window. Alot of small things like that really go farther to prove how good this game is.
Music and Sound
Holy shit, this is right up there with the story. The author is huge music maniac and he really put a lot effort in selecting the tunes. A lot of the midis are catchy and some of them are from popular artists which is kind of WEIRD, because I never played an rm2k/3 game that actually uses popular music. A lot of music very well fits everything and I think some of the tunes were made by Grimlock (I'm not sure about anything!). It's probably half the reason why I said the presentation was decent.
Conclusion
Really, this is the game that you should play if you're looking for another ABL. This game almost, ALMOST made me cry (hey I never cry at fictional stuff). This is just yet another unnoticed masterpiece (well not that unnoticed).
Story
The story is set in a futuristic cyber punk New York where a character named Chris, an emo kid, is dealing with a romance crisis. Now what I like about this story is the fact that Chris, being an emo kid that he is, happens to be probably one of the most in-depth characters ever in an rm game. The story features very dark and mature themes and has more of a relation to a more modern atmosphere. The emo kid in question is not some spikey black hair dude with some big sword or anything, he's just Chris, an emo kid. Which is what I find interesting about the story. Don't take my word on it, but I'm under suspicion that some of the story is based off Grimlock's experiences.
Graphics and Presentation
Shit. Is all I have to say about the graphics, haha. While some places look OKAY, I felt that alot of the construction in the maps were lacking. Chris' sprite is terrible and almost makes me want to actually recreate it for Grimlock's sake. The charsets are made from Charas.exe, so that kind of stuff is expected. However, HOWEVER, I actually enjoyed the presentation. While the presentation may not seem like something to write home about for some of you guys, I felt Grimlock should be credited for his effort to make up for his shitty graphics with some flashy stuff.
Gameplay
Grimlock states that his game leans more to the story, however I quite enjoyed the gameplay. It can be very challenging if you don't make the right choices, in fact you could end up soloing almost the entire demo. Speaking of choices, the game is heavily based on it, I really like it because it meshes the gameplay with the story a bit. There are a shitload of NPCs to talk to, and I think Grimlock put a lot of effort in weaving his ideal future New York. The battles may seem like spamming attack over and over, but half the time you'll be using items to heal yourself. I wish you got skills earlier just to make the game a bit more indepth, then again I only solo'd the demo with Chris, so maybe the other characters had skills. The puzzles and small mini games were a nice addition, I especially liked the part where you actually had to go into a random battle, kill a monster, get a rock from it, and break open a window. Alot of small things like that really go farther to prove how good this game is.
Music and Sound
Holy shit, this is right up there with the story. The author is huge music maniac and he really put a lot effort in selecting the tunes. A lot of the midis are catchy and some of them are from popular artists which is kind of WEIRD, because I never played an rm2k/3 game that actually uses popular music. A lot of music very well fits everything and I think some of the tunes were made by Grimlock (I'm not sure about anything!). It's probably half the reason why I said the presentation was decent.
Conclusion
Really, this is the game that you should play if you're looking for another ABL. This game almost, ALMOST made me cry (hey I never cry at fictional stuff). This is just yet another unnoticed masterpiece (well not that unnoticed).
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